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Unlike most other cutscenes on Mother Base, the player does not get a notification of this development via either Ocelot or Miller and thus get redirected to Mother Base, meaning the player has to go out of their way to see the scene. If the player visits Huey's lab after development begins, they will be treated to a cutscene which shows Huey putting the head module on the body. īattle Gear possessed a small AI head module with a single optical lens, similar to the one present on D-Walker. In addition, dummied data from the game has been found which presumably refers to upgrades to the Battle Gear: known names are HYBRID PT SYSTEM AT-DRIVE MODULE IT-CONTROL UNIT BTG RAIL-GUN BTG GATLING-30mm BTG POWER-ARM BTG H-MISSILE and BTG P-WAVE SHIELD. If you like, we can look into adding other weapons too". It's armed with a railgun and a heavy machinegun. In travel mode, it's as nimble as a horse, whereas in fire mode you can move while keeping an eye on the area in front of you. You can alter its maneuverability by changing its posture.
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However, it was removed because during test runs for the game, its presence disrupted the gameplay balance.Īn audio file of Ocelot detailing the use of Battle Gear in combat has been found while data mining the PC version of Metal Gear Solid V: The Phantom Pain: "The Battle Gear is an armored weapon developed to take on hostile bipedal weapon systems. Miller also indicated that its turning radius was superior to that of any tank known to exist, which made it ideal for regional skirmishes.Īccording to Hideo Kojima's notes in the Piggyback Collector's Edition Guide's art gallery, the Battle Gear, aside from the Combat Deployment Missions, was also originally intended to actually be usable in the game's open world. The Battle Gear normally possessed a rail gun, a machine gun, and exhibited magnetic levitation technology as a form of transportation. ArmamentĪccording to Emmerich, the Battle Gear was a spin-off of Metal Gear technology (with Ocelot taking some exception to its description as such due to Emmerich having "borrowed" from the Soviets in Costa Rica nine years prior) and had a design allowing for freedom in setups, with its central core unit allowing for quick reconfiguration for varying mission parameters - in other words, it was heavily customizable. Upon its completion, Ocelot suggested that they have the Battle Gear participate in various dispatch missions to allow for proper field-testing of its combat capabilities. Ocelot coldly told Huey after the project was signed off that it was the only reason he was exempt from execution before taking his leave. Despite this, as well as his and Miller's mutual dislike for Huey due to past events, he proceeded to okay the development of Battle Gear, mostly because of similar tech already popping up among various PFs.
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Venom Snake, when first hearing the proposal, privately remarked to Kazuhira Miller that he was having a sense of déjà vu. It would be capable of not only turning the tide in standard missions, but also acting as an improved deterrent in terms of preemptive strike capabilities against enemy forces in a war zone. After seeing the various Walker Gears being used by the PFs in Africa, Kazuhira Miller called Venom Snake back to Mother Base to notify him of Huey's proposal to put the Battle Gear into use.